Bristol Media SXSW 2008

2008

December
November
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August
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March 42
February
January

The SXSW Bristol/Texan Team

Welcome to the South by South West Interactive Festival scribbles and thoughts of Mike...
Mar 18th

On reflection...

Whilst balancing a cup of tea on my new cheese baby I got to thinking about what we experienced and...
Mar 18th

SXSW rocks

Still suffering from jetlag and an overload of cheese (Texas is not a vegetarian heaven) I thought I...
Mar 15th

Some things we learnt for a Bristol...

The city doesn’t have a large convention centre like Austin. Instead we should use the...
Mar 15th

When it didn't (rock)

With the over use of the word rockstar (Too) many ‘next big social network’ ideas ...
Mar 15th

10 Tips For Managing a Creative...

Managing a creative environment is tough. Creativity can be an intensely personal, time consuming...
Mar 14th

Growing Pains

I decided to take a look today at a series of business related ‘core conversations’ (a format...
Mar 14th

5 things (well, lots actually) elite...

Core Conversations - James Reffell, Design Director at Yahoo brought a collection of big printouts...
Mar 14th
You can see our photos at flickr
Mar 14th

How to create a great design team

Edited highlights:  How measure success? Happy clients, designers, great output Your designers...
Mar 14th

Games a more effective way to learn...

There are currently 30 companies in the UK working in Serious Game development. What are serious...
Mar 13th

How Can Games Be Used For Teaching?

A panel of games designers and academics this morning discuss using ‘serious gaming’ to...
Mar 13th

Engineering happiness

Interactive designers are in the happiness business, designing services and experiences which...
Mar 12th

Phizzpop - a digital design showdown

We headed out last night to see the final of Phizzpop - http://phizzpop.visitmix.com/ a digital...
Mar 12th

Big Market - casual games for girls.

Casual Massively Multiplayer Online gaming is not only a mouthful of words it’s also very,...
Mar 12th
trackstick - track your location
Mar 11th

World's Top ARG Producers Sit Around The...

 So yesterday was my best one yet! I sat at a small round table with some of the coolest and most...
Mar 11th
http://sched.org/
Mar 11th

postsecret

Post Secret is a simple concept that invites people to share secrets anonymously by snail mail. The...
Mar 11th
“Dude, where’s your revenue model?”
— Phrase of the day
Mar 11th
As a self-effacing Brit, it’s easy to be overwhelmed by the sheer optimism and enthusiasm of 5,000...
Mar 11th

Bootstrapping through collaboration

With so many small businesses starting up without funding, this panel set out to explore how...
Mar 11th
Andy’s gets creative in the interactive playpen. Note...
Mar 10th

and the winner is

The UK did well last night at the web awards, with Preloaded winning Best of Show for Launchball....
Mar 10th

Goodbye Tiny Screen?

A panel on how mobile interaction can be more useful and intuitive in future and how outside the US...
Mar 10th

ARG wins award

Hurray! The Alternate Reality Game ‘World Without Oil’ last night won the award for...
Mar 10th

Keep Austin weird

Strange things happen in Austin. On the way to the web awards last night, hundreds and hundreds of...
Mar 10th

Mondays schedule

10am: The Art of Self Branding 11.30am: Designing for “Oh No!”  3.30pm: Ten Tips for...
Mar 10th

A Big future for Alternate Reality Games

I’ve been making Alternate Reality Games (ARGs) for 2 years and finally this week I am able to...
Mar 10th
8 questions you should ask before embarking on speccing, let...
Mar 10th
“It is okay to think about the future, just don’t write...”
— Ricardo Semler 
Mar 10th

Words of wisdom from 37 signals

You make money by helping other people to make money. Spot the chain reactions - be the catalyst ...
Mar 9th

SXSW reading list

Maverick!: The Success Story Behind the World’s Most Unusual Workplace by Ricardo...
Mar 9th
“What is your cookbook? Empire are built by sharing, this is...”
— Jason Fried of 37signals...
Mar 9th

10 top things - Saturday 8 March

The variety and scale of the festival (see Benjys earlier post) The organisation (picking up our...
Mar 9th

Are you geocurious?

Notes from the Geolocation panel: Location can be fuzzy, relative or absolute but the important...
Mar 9th

The scale of things

One of the most interesting things I took from today was the scale of things it takes to make these...
Mar 9th

We're here!

After what seemed like an endless journey (which wasn’t without it’s comedy moments),...
Mar 8th
The Embassy Suites hotel - like the outside, inside.
Mar 8th
First glance of Austin by daylight - waking up after a 24...
Mar 8th
“For me, the highlight of SxSW Interactive was the Dorkbot...”
— Gareth Mitchel, BBC World...
Mar 6th
Bristol Media article on SXSW trip
Mar 6th